Gary and Kole load up Transistor and break their way through it, having a very good time in the process. Transistor is still new enough to be a little controversial. People came to it from Bastion, the previous Supergiant game, and didn't know what to make of its semi-turn-based combat and technical aesthetic. If you can reconfigure your expectations, you'll find a game that allows for an absurd degree of player expression through combat verbs. Also, it's an incredibly touching love story.
Gonna be honest, this is the most we've gushed about a game in a long time.
Huge thanks to Jon C. Bird for executive producing this episode!