Watch Out for Fireballs!
A retro and non-current games podcast
About the show
Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.
Watch Out for Fireballs! on social media
Episodes and Blog Entries
-
466: Bandersnatch
Episode | February 6th, 2025 | 1 hr 37 mins
How can a movie also be a game? The sci-fi anthology series Black Mirror tries to answer that with the experimental Bandersnatch, which weirdly feels archaic in many ways even as it tries to break storytelling boundaries. There is some neat stuff in here, but does it add up to anything more than cheap twists?
-
WOFF Dispatch: The Evolution of Boss Fights
Episode | January 30th, 2025 | 1 hr 46 mins
Boss Fights! Who needs them? Not us. But the video game industrial complex sure seems addicted to them.
-
WOFF 465 Preview: Super Mario 64
Episode | January 23rd, 2025 | 51 mins
Genre defining, boundary pushing, console selling; Super Mario 64 had it all. One of the defining games of the Nintendo 64 and of the early 3D era left a huge legacy behind, but we can only really talk about it in full if we go back to where it all began. There's a letter, a girl, and a promise of cake. This is definitely not a trap.
-
464: Tactical Breach Wizards
Episode | January 16th, 2025 | 2 hrs 15 mins
Do Wizards make good cops? Well, "good" cops. How about, would Wizards be efficient cops? That's the question XCOM-inspired Tactical Breach Wizards aims to answer. They can arrest people with magic! Too bad the criminals have magic too.
-
463: Superliminal
Episode | January 9th, 2025 | 1 hr 20 mins
How big is a game? How small is it? These questions are a matter of perspective, and Superluminal is here to teach you about perspective.
-
462: Super Castlevania IV
Episode | January 2nd, 2025 | 1 hr 11 mins
Casltevania evolves into the nest generation. This is the last hurrah of the Classic-vanias. Demanding platforming, simple progression. Dare we say we prefer them over the RPG-vanias at this point?
-
WOFF Dispatch: Duckstream 2024
Episode | December 26th, 2024 | 1 hr 39 mins
We did a party to raise money for charity. We stayed up all night even though we're so old. We did raise that money, though.
-
461: Cyberpunk 2077 (Part 3)
Episode | December 19th, 2024 | 2 hrs 44 mins
Time to hack some side-quests and tech some gigs. We do a TON of hanging out with Johnny Silverhand and decide our fate.
-
460: Cyberpunk 2077 (Part 2)
Episode | December 12th, 2024 | 1 hr 59 mins
What's the worst musician that could hijack your brain? Honestly, you could probably do a lot worse than Johnny Silverhand.
-
459: Cyberpunk 2077 (Part 1)
Episode | December 5th, 2024 | 1 hr 48 mins
Do you have what it takes to survive the streets of Night City? After all was said and done, what kind of game did Cyberpunk 2077 end up being? We loved the Witcher 3 and have been eyeing this one for a while. Come for the aesthetics, stay for the graphics, be astounded by some strange design choices. It's a huge game, so there's plenty to like.
-
WOFF Dispatch: RPG Companion Pantheon
Episode | November 28th, 2024 | 1 hr 39 mins
In every RPG, you have some shitty friends. What are the best of this shitty friends? If you could only take two to five shitty friends to a desert island to companion you, who would you choose?
Really? Quina from FF9? Okay...
-
WOFF 458 Preview: Diablo II
Episode | November 21st, 2024 | 1 hr 11 mins
What makes a hero? Their story? Their powers? No. It's their gear. And this is the story of how you found your gear. Diablo II is a gear-looting, randomized kill 'em all simulator. You must stop the evil Diablo by pillaging the most evil-killing loot imaginable.