Watch Out for Fireballs!

A retro and non-current games podcast

About the show

Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.

Watch Out for Fireballs! on social media

Episodes and Blog Entries

  • Episode 331: Darkest Dungeon Preview

    Episode  |  September 23rd, 2021  |  2 hrs 5 mins
    watch out for fireballs, woff

    Ruin has come to this podcast network, thanks to Jack!

    This is the preview episode about Darkest Dungeon and it's one of the meatiest previews we've ever done. If you want to hear the whole thing, head to

  • Episode 330: Singularity

    Episode  |  September 16th, 2021  |  2 hrs 11 mins

    It's time crimes right on down the line.

  • Episode 329: Sonic The Hedgehog 2

    Episode  |  September 9th, 2021  |  1 hr 52 mins

    Listen, there's a lot to talk about here. You could talk about how we've been doing this show for a decade, or about how Sonic exemplifies the tension between freeform arcade gameplay and the slower, more exploratory form of platformers that would ultimately win out in the end, but the real story here is that I need you to imagine a screenshot of a notes app post where I apologize for mixing up the seed drill and the cotton gin in this episode.

    Big thanks to Gwen Static for this awesome remix of the theme song!

  • Episode 328: Katana Zero

    Episode  |  September 2nd, 2021  |  2 hrs 41 mins

    It's rain-soaked, neon-soaked, and blood-soaked.

  • Dispatch: Crafting

    Episode  |  August 26th, 2021  |  2 hrs 25 mins

    In this episode we answer your questions, talk about crafting in games, read your responses to August's games, and announce October's games.

  • Episode 327 Preview: Chrono Trigger

    Episode  |  August 19th, 2021  |  1 hr 1 min

    It's about time.

  • Episode 326: Paradise Killer

    Episode  |  August 12th, 2021  |  3 hrs 20 mins
    watch out for fireballs, woff

    Thank you Nicholas!

    Welcome to the Courtesy Dome where two polite midwesterners sensibly argue whether this game is good or bad. Is it a cool mystery story with a neat aesthetic? Or is it an effectively linear, barely interactive time tax? ONLY YOU CAN DECIDE.

    Paradise Killer is an odd duck. Part visual novel, part mystery adventure game, part 3d collectathon platformer? With light dating sim elements. We spoil the whole mystery here, so listener beware!

  • Episode 325: Sam & Max Save the World

    Episode  |  August 5th, 2021  |  2 hrs 22 mins

    It's the heartwarming tale of two psychopaths who save the world from people more dangerous than even them.

  • WOFF Dispatch July 2021: Oops! All Questions Part 1

    Episode  |  July 29th, 2021  |  2 hrs 15 mins

    Our mental health meters were running low and we didn't have a topic in us, so we just did a bunch of questions. We also read your responses to July's games before announcing Septembers crop.

  • Episode 324 Preview: Prey (2017)

    Episode  |  July 22nd, 2021  |  1 hr 33 secs

    Which you can you trust?

  • Episode 323: Heat Signature

    Episode  |  July 15th, 2021  |  1 hr 42 mins

    Thank you I See Spiders!

    We all know defenestrating is one of the coolest things you can do in video games. But what if you could do that... in space? With a near best in class group of gadgets and weapons, In an immersive proc gen ludic playpen with real time pause? You'd get Heat Signature, quietly one of the coolest games we've done for the show. Check it out!

  • Episode 322: The Stanley Parable

    Episode  |  July 8th, 2021  |  1 hr 43 mins

    One day Stanley heard from nowhere a podcast about a narrator that was describing his life.

  • Episode 321: Horizon Zero Dawn

    Episode  |  July 1st, 2021  |  3 hrs 57 mins

    It's rare to be surprised by a sci fi twist, and this AAA action adventure genuinely surprises. Throw in some engaging combat and not even an electronic T-Rex sized barrel of bloat can hold it back.

    Thanks Doug!

  • WOFF Dispatch: Progression

    Episode  |  June 24th, 2021  |  2 hrs 17 mins

    This month's special topic is a discussion about RPG progression. What kinds of character upgrades are satisfying, which ones aren't, and why has there been a broader trend of games getting more bloated with bad RPG systems?

  • Episode 320: WOFF: Mario 3D World Preivew

    Episode  |  June 17th, 2021  |  42 mins 30 secs


    Thanks Joelle!

  • Episode 319: The Witness

    Episode  |  June 10th, 2021  |  2 hrs 25 mins

    This week we play the opinionated magnum opus of an opinionated creator.