Watch Out for Fireballs!

A retro and non-current games podcast

About the show

Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.

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Episodes and Blog Entries

  • 437: Realms of the Haunting

    Episode  |  May 16th, 2024  |  2 hrs 35 mins

    We actually lose track of how many realms there are, exactly.

  • 436: Plague, Inc.

    Episode  |  May 9th, 2024  |  1 hr 32 mins

    Create, evolve and live the power fantasy of being a world killing disease.

  • 435: Driver: San Francisco

    Episode  |  May 2nd, 2024  |  1 hr 40 mins

    A good game bogged down by infuriating Ubisoft style decisions.

  • WOFF Dispatch: Physical vs. Digital

    Episode  |  April 25th, 2024  |  1 hr 45 mins

    Is it better to have? Or to hold?

  • WOFF 434 Preview: Super Mario World

    Episode  |  April 18th, 2024  |  54 mins 17 secs

    Well, we took a left at Donkey Kong Country... And then a right at Dream Land... And now we're here.

  • 433: Lunacid

    Episode  |  April 11th, 2024  |  2 hrs 53 mins

    It's just like we're back in King's Field.

  • 432: Dandara

    Episode  |  April 4th, 2024  |  1 hr 39 mins


  • WOFF Dispatch: Traversal

    Episode  |  March 28th, 2024  |  2 hrs 5 mins

    Places! How do you get there? What are you thinking when you do it? We have to get to point B!

  • WOFF 431 Preview: Spider-Man Miles Morales

    Episode  |  March 21st, 2024  |  47 mins 30 secs

    In some ways, Miles is the Ultimate Spider-Man.

  • 430: The Room

    Episode  |  March 14th, 2024  |  1 hr 19 mins

    There is a room, but also its kind of not a room because of how big it is. Also, the definition of "room" is thrown completely out the door.

  • 429: Teardown Part 2

    Episode  |  March 7th, 2024  |  2 hrs 56 secs

    I didn't think it get tore any downer, but here we are.

  • WOFFF Dispatch: Can Games Be "Perfect"?

    Episode  |  February 29th, 2024  |  1 hr 59 mins

    Imagine the platonic ideal of a video game.