
Gary Butterfield
Co-Host of Watch Out for Fireballs!
Gary Butterfield is an author, musician, and the host of Check It Out, Comrade!, Bonfireside Chat, Watch Out for Fireballs!, and others. Buy his book, Souls of Darkness.
Gary Butterfield has hosted 560 Episodes.
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356: Teardown
Episode | May 12th, 2022 | 1 hr 52 mins
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WOFF Dispatch Roundup: Q1 2022
Episode | May 6th, 2022 | 1 hr 4 mins
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WOFF Dispatch Roundup: January 2021
Episode | May 5th, 2022 | 56 mins 26 secs
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355: The Beginner's Guide
Episode | May 5th, 2022 | 2 hrs 3 mins
In 2022, you can play a video game about almost anything. So why is it most games are about how friends are good and honor is nice? Can robots feel? Been there, done that.
The Beginner's Guide is a follow up to the wildly successful (and hilarious) The Stanley Parable dares to ask deeper and more personal questions about art and criticism. It's thematically rich and textually complex. Viva!
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WOFF! Dispatch Roundup: June 2020
Episode | May 3rd, 2022 | 2 hrs 6 mins
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WOFF Dispatch Roundup: August 2019
Episode | May 2nd, 2022 | 59 mins 45 secs
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Dispatch: Your Chuck E. Cheese Memories
Episode | April 28th, 2022 | 2 hrs 20 mins
In lieu of a topic, we read as many of your Chuck E. Cheese memories as we can.
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WOFF 354 Preview: Deathloop
Episode | April 21st, 2022 | 1 hr 3 mins
preview
Kill everyone on Reddit Island Fyrefest! Using superpowers and time travel. What a pitch!
It's no secret we're big fans of Arkane, which makes Deathloop exceedingly interesting in both it's triumphs and failures. The apotheosis of density in level design saddled with awkward invasion mechanics from Dark Souls. A timeloop element that works wonderfully in terms of narrative but hampers the pace of play. Deathloop is a game with incredibly high highs but also low lows. Take and listen and see.
This is the preview version of this episode. If you'd like to hear the entire thing, join us on Patreon! Patreon.com/duckfeedtv
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WOFF 354 Premium: Deathloop
Episode | April 14th, 2022 | 2 hrs 41 mins
premium
Kill everyone on Reddit Island Fyrefest! Using superpowers and time travel. What a pitch!
It's no secret we're big fans of Arkane, which makes Deathloop exceedingly interesting in both it's triumphs and failures. The apotheosis of density in level design saddled with awkward invasion mechanics from Dark Souls. A timeloop element that works wonderfully in terms of narrative but hampers the pace of play. Deathloop is a game with incredibly high highs but also low lows. Take and listen and see.
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353: Chuck E. Cheese's / Showbiz Pizza
Episode | April 14th, 2022 | 1 hr 57 mins
Gather 'round the stage birthday boys and girls!
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352: The Shrouded Isle
Episode | April 7th, 2022 | 1 hr 41 mins
Thank you Randall! Check out Crashcoral.com! (pw: crashcoral).
Oh, a cult simulator/management game with heavy lovecraftian elements, striking minimalist art, and a roguelike structure. Did someone leave this under a box with a stick tied to a string, trying to trap both Gary and Kole?
Not so fast. The Shrouded Isle has some potential and some genuinely good aesthetics, but the game is so barebones and numbers based as to pose an existential question: how much flavor, depth, and context do games actually need to be successful?
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Dispatch: Prescriptive vs. Permissive Games
Episode | March 31st, 2022 | 2 hrs 10 mins
This week we talk about a new spectrum on which we can analyze games: is it prescriptive, or is it permissive?